![]() This dot can be either color (but it will always be red on the passwords given at the end of the level). The last dot the player must place in any password determines how many Energy Tanks (from 0-9) they will begin with. Note: If the player wishes to place a dot of either color for any Doc Robot levels, they must first place blue dots for all eight normal Robot Masters. It was released late in the life of the Famicom/NES, being released in 1993-94. If the player wishes to have any of the following combinations cleared, they should not place a red dot for each one instead, they should place a blue dot to clear them both. Mega Man 6, known in Japan as Rockman 6: Shij Saidai no Tatakai (6, Rokkuman Shikkusu: Shij Saidai no Tatakai, which means, 'Rockman 6: The Greatest Battle of All Time'), is the sixth game of the Mega Man series and the last Mega Man game for NES/Famicom. The player should find the name of the level they would like cleared and place a red dot on the matching coordinate.īlue dots represent specific pairs of Robot Masters. ![]() Red dots indicate that a certain Robot Master has been defeated. The only complication however, is the blue dots, which represent two Robot Masters. The player places a dot on a specific coordinate to signify either that a Robot Master has been defeated or that they have a certain number of Energy Tanks. The password system in Mega Man 3 is fairly simple.
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